GLIDE
4x
Version\
6.8.2
X.Org
before it will work: You need Glide installed and you need to make a link for the libglide2x.so file. Read the second paragraph in the description below to find out how.
Voodoo boards). This driver is mainly for Voodoo 1 and Voodoo 2 boards, later boards from 3Dfx have 2D built-in and you should preferably use a driver separate for those boards or the fbdev(4x) driver. This driver is a bit special because Voodoo 1 and 2 boards are very much NOT made for running 2D graphics. Therefore, this driver uses no hardware acceleration (since there is no acceleration for 2D, only 3D). Instead it is implemented with the help of a "shadow" framebuffer that resides entirely in RAM. Selected portions of this shadow framebuffer are then copied out to the Voodoo board at the right time. Because of this, the speed of the driver is very dependent on the CPU. But since the CPU is nowadays actually rather fast at moving data, we get very good speed anyway, especially since the whole shadow framebuffer is in cached RAM. This driver requires that you have installed Glide. (Which can, at the time of this writing, be found at http://glide.xxedgexx.com/3DfxRPMS.html). Also, you need to tell Xorg where the libglide2x.so file is placed by making a soft link in the /usr/X11R6/lib/modules directory that points to the libglide2x.so file. For example (if your libglide2x.so file is in /usr/lib): # ln -s /usr/lib/libglide2x.so /usr/X11R6/lib/modules If you have installed /dev/3dfx, the driver will be able to turn on the MTRR registers (through the glide library) if you have a CPU with such registers (see http://glide.xxedgexx.com/MTRR.html). This will speed up copying data to the Voodoo board by as much as 2.7 times and is very noticeable since this driver copies a lot of data... Highly recommended. This driver supports 16 and 24 bit color modes. The 24 bit color mode uses a 32 bit framebuffer (it has no support for 24 bit packed-pixel framebuffers). Notice that the Voodoo boards can only display 16 bit color, but the shadow framebuffer can be run in 24 bit color. The point of supporting 24 bit mode is that this enables you to run in a multihead configuration with Xinerama together with another board that runs in real 24 bit color mode. (All boards must run the same color depth when you use Xinerama). Resolutions supported are: 640x480, 800x600, 960x720, 1024x768, 1280x1024 and 1600x1200. Note that not all modes will work on all Voodoo boards. It seems that Voodoo 2 boards support no higher than 1024x768 and Voodoo 1 boards can go to 800x600. If you see a message like this in the output from the server: (EE) GLIDE(0) : grSstWinOpen returned ... Then you are probably trying to use a resolution that is supported by the driver but not supported by the hardware. Refresh rates supported are: 60Hz, 75Hz and 85Hz. The refresh rate used is derived from the normal mode line according to the following table:
glide driver supports any board that can be used with Glide (such as 3Dfx Voodoo boards)
details. This section only covers configuration details specific to this driver. The following driver Options are supported:
configuration with two monitors. The first monitor is driven by the fbdev video driver and the second monitor is driven by the glide driver. Section "Monitor" Identifier "Monitor 1" VendorName "Unknown" ModelName "Unknown" HorizSync 30-70 VertRefresh 50-80 # 1024x768 @ 76 Hz, 62.5 kHz hsync Modeline "1024x768" 85 1024 1032 1152 1360 768 784 787 823 EndSection Section "Monitor" Identifier "Monitor 2" VendorName "Unknown" ModelName "Unknown" HorizSync 30-70 VertRefresh 50-80 # 1024x768 @ 76 Hz, 62.5 kHz hsync Modeline "1024x768" 85 1024 1032 1152 1360 768 784 787 823 EndSection Section "Device" Identifier "fb" Driver "fbdev" Option "shadowfb" Option "dpms" "on" # My video card is on the AGP bus which is usually # located as PCI bus 1, device 0, function 0. BusID "PCI:1:0:0" EndSection Section "Device" # I have a Voodoo 2 board Identifier "Voodoo" Driver "glide" Option "dpms" "on" # The next line says I want to use the first board. Option "GlideDevice" "0" EndSection Section "Screen" Identifier "Screen 1" Device "fb" Monitor "Monitor 1" DefaultDepth 16 Subsection "Display" Depth 16 Modes "1024x768" EndSubSection EndSection Section "Screen" Identifier "Screen 2" Device "Voodoo" Monitor "Monitor 2" DefaultDepth 16 Subsection "Display" Depth 16 Modes "1024x768" EndSubSection EndSection Section "ServerLayout" Identifier "Main Layout" # Screen 1 is to the right and screen 2 is to the left Screen "Screen 2" Screen "Screen 1" "" "" "Screen 2" "" EndSection If you use this configuration file and start the server with the +xinerama command line option, the two monitors will be showing a single large area where windows can be moved between monitors and overlap from one monitor to the other. Starting the X server with the Xinerama extension can be done for example like this: $ xinit -- +xinerama
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